Health System

There will be none, because there is no need for one. While the reasoning behind this choice is described in the "DMing system" section, I will repeat it here too so that you don't have to search for it.

Players are quite cabable of determining how much beating their character can take before they are knocked out of a fight and of portraying their character's health condition during roleplay when they think they need to. So, no need for a health system.